Can you remember the days when you decided you wanted to make a simple game or software that could be a hit?
Most of the time You know exactly how your product should be designed and you start right away with the development.
At some stage, you get to the point where you need to deal with the basic concept of developing fundamentals such as developing libraries to store data. After a few days, you notice that you are lost again. That's why I have developed assets for you which I distribute through several online stores. I developed these so that you don't lose your focus and make a hit!
Do not hesitate. Do not let such fundamental killers seal the future of your product.